How co-op changes the game

The strongest search intent is not just whether co-op exists. Players want to know whether the game still feels like Subnautica when played with friends.

The page should frame co-op as optional, then answer practical questions about starting solo, inviting friends, and avoiding save confusion.

Solo world to co-op world

Current reporting says solo worlds can become co-op sessions. Keep this as a reported fact until the site can verify the flow directly.

After launch, add steps for host setup, joining, invite method, and any warning shown by the game.

Early Access limitations

Early Access multiplayer can be more volatile than single-player. The guide should keep an issue log for crashes, disconnects, desync, and workaround status.

This creates useful long-tail pages later, but the MVP should keep those details inside the co-op hub until recurring issues appear.